Gameplay refinements like being able to use abilities (Plasmids) and weapons at the same time along with simpler hacking mechanics were much-needed quality-of-life improvements. However, there’s a lot of merit in the only numbered sequel in the franchise. The mighty Minerva’s DenīioShock 2 is often overlooked, dismissed as the “second Rapture game” that wasn’t developed by the original team. (We would still take a Metroid Prime Trilogy remaster though, if you’re offering, Nintendo.) 5. Nintendo’s upcoming Metroid Prime 4 may be a ways off yet, but BioShock: The Collection will certainly tide you over, especially if you’re looking for immersive, story-driven shooters. There are a lot of parallels with BioShock here, including fantastic environmental storytelling, a compelling narrative, and a wide range of abilities to supplement straight-up shooting. The GameCube brought us the incredible transformation of Metroid into a 3D, first-person experience that still holds up today. It’s the next best thing to Metroid Prime 4. That all gets pulled back when Infinite revisits Rapture with its Burial at Sea though, so don’t worry if you can’t get enough of the underwater setting after the first two games. Infinite also provides a more action-oriented shooter for those looking for a faster-paced experience, even if the story goes a little off the rails at times. Even so, both worlds ultimately kneel to similar levels of corruption and general societal disorder. A city in the clouds, Columbia showcases a setting with polar opposite vibes to an underwater city. Sure, it wasn’t as much of a landmark achievement in games, but Columbia is just as fascinating a world as Rapture.
I’m going to stick my neck out and say that Infinite is as good as the first BioShock. Nintendo’s hybrid system should have little trouble with BioShock then. The Switch recently saw a very respectable version of Metro Redux come aboard, which utilized a much more demanding engine. The first two games were actually built using a modified version of Unreal Engine 2, before Infinite made the jump to Unreal 3. After all, we’ve dreamed of BioShock on the go since the broken promise of a PlayStation Vita release almost 10 years ago.Īs all three BioShock games were forged with last-generation technology, they should fit perfectly on Switch. Nintendo Switch enhances the prospect of replaying these games by introducing portability.
There’s a ton to have a go at, and although maybe the original game is held in the highest regard, the entire series represents some of the best story-based shooters of last gen.
BioShock, BioShock 2, Minerva’s Den, BioShock Infinite, and Burial at Sea are all here, along with Infinite’s offline horde mode, Clash in the Clouds.
Three games - plus DLC - on the goīioShock: The Collection contains all three BioShock games and their respective DLC. This landmark release from Irrational Games may be over 10 years old at this point, but BioShock, along with its underrated sequel and Infinite, will be worthy additions to anyone’s Switch library when they release in May individually and as The Collection, and here’s why. A strong narrative drives the player forward as the planned underwater utopia quickly turns sour with the use of ADAM, a material that grants super-human powers. The incredible world of Rapture, an isolated city at the bottom of the ocean, is one that still begs to be explored. BioShock first released in 2006, gaining critical acclaim on release.